Official player handbook
Merchant Miles Wiki
Everything you need to read the market, plan a route, protect your margin, and understand the current demo.

Twenty focused guides
Choose your next lesson.
The economy changes as merchants trade, rivals move, and political rules take effect. These guides explain the systems without pretending every price is guaranteed.
Start here
Learn the essentials and make your first profitable journey.
Beginner's Guide
In Merchant Miles, you are a travelling merchant trying to turn a modest cart into a respected business. Success does not come from selling everything at the highest possible price. It comes from noticing what each town needs, buying carefully, protecting your stock and choosing the right road at the right time.
Read guide02Core Gameplay Loop
Each day in Merchant Miles is divided into phases. The exact choices change as systems unlock, but the rhythm remains consistent: gather information, trade, review the result and decide where to go next.
Read guide03Controls and Navigation
Merchant Miles is primarily controlled with the mouse. Interactive objects highlight when the cursor is actually over their visible shape.
Read guide04Buying and Selling
Trading in Merchant Miles is about margin, timing and information. A low purchase price only matters if somebody will buy the goods before travel, permits and spoilage consume the profit.
Read guide05Prices, Shortages and Surpluses
Every town has its own supply for each unlocked good. Prices emerge from that local situation and change as the world trades around you.
Read guideTrading & planning
Understand customers, stock, reports, sourcing, and progression.
Customers and Negotiations
Customers do not all arrive with the same budget, patience or shopping list. They browse the visible goods, consider your prices and decide what they can justify buying.
Read guide02Freshness and Spoilage
Perishable goods are only profitable while they survive long enough to reach a buyer. Freshness therefore turns time, travel and overbuying into real costs.
Read guide03Sources of Goods
Towns can contain several ways to acquire stock. Open Explore Town to see the locations currently available. Visiting a producer, wholesaler or auction records that building among the town's known unique locations.
Read guide04Market Reports and Profit
The evening market report answers the most important business question: did today's trading actually improve your position?
Read guide05The Merchant Notebook
The Merchant Notebook is your most important planning tool. The newspaper tells you what is happening now; the notebook helps you remember what you personally paid, sold and observed.
Read guide06Respect and Unlocks
Respect represents your standing as a useful, trustworthy merchant. It is broader than wealth: earning many coins does not automatically make the region respect you.
Read guideThe world
Explore towns, routes, goods, politics, rivals, and demo progression.
Towns
Every town is a separate market. It has its own permit fee, supply, demand, wealth, buildings and road connections. A strategy that works in one town may fail in the next.
Read guide02Goods
Goods differ in price, demand, freshness and availability. The best cargo is not necessarily the most expensive one; it is the cargo whose risk and total cost fit the route and destination.
Read guide03Travel and Routes
The Map Room turns a promising price difference into a complete decision. Every road balances time, money and risk, and no route is intended to be the obvious best choice in every situation.
Read guide04Politics
Politics can transform a trade rather than merely nudge a percentage. Markets can close, roads can become unavailable, purchases can be capped and specific goods can become unusually valuable.
Read guide05Rivals
You are not the only merchant watching the region. Rivals travel between towns, buy local stock and sell into demand. Their choices can soften an opportunity before you arrive.
Read guide06Demo Progression
The demo teaches one system at a time while gradually opening the regional economy. Old Marlow provides direction, but the player still chooses prices, stock and routes.
Read guideHelp
Quick answers, troubleshooting, and clear bug-reporting guidance.
Frequently Asked Questions
Why did my Fair price change during the market?
Read guide02Troubleshooting
This page covers common playerside checks. If the problem continues, send a report through the ingame bug form.
Read guide03Reporting a Bug
Bug reports help improve Merchant Miles, especially when they explain what happened immediately before the problem.
Read guide